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Published 2026-10-08

goatrank.lol

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A dark interface on a near-black neutral background where an orange accent marks the next step. Type is Inter set tight at large sizes, corners are fully rounded on controls, and depth comes from soft neutral shadows.

Free
3
Licence
0
Style
2

Paste this into Claude Code in your project. It downloads the kit, checks its hash and asks before changing anything.

Install the "goatrank.lol" design kit (v3) from Livery, then run it on this project.

1. mkdir -p .claude/skills/livery-goatrank-lol
2. curl -fsSL "https://www.livery.site/k/goatrank-lol/v3/kit.tar.gz" -o /tmp/livery-goatrank-lol.tar.gz
3. Verify: the sha256 of /tmp/livery-goatrank-lol.tar.gz must be 66ade916cb185a207105338602813eb1c3c04c0285a91730f4f65c96ef46cc4b. If it doesn't match, stop and tell me.
4. tar -xzf /tmp/livery-goatrank-lol.tar.gz -C .claude/skills/livery-goatrank-lol
5. Read .claude/skills/livery-goatrank-lol/SKILL.md and follow it. It will audit my project and ask me before changing anything.

If any response starts with "Couldn't read this site", stop and tell me. Don't continue.
Installs to .claude/skills/livery-goatrank-lol

Levels in this kit

  • 1TokensColour, type, spacing, radii, borders and depth.
  • 2StructureComponent recipes, containers, grids and section rhythm.
  • 3FeelMotion and interactions, craft details, the stack behind them, and the tone of the copy.

Agents fetch www.livery.site/k/goatrank-lol/v3/SKILL.md. This version never changes.

The Design at a Glance

dark theme

Background

#030303

Surface

#0a0a0c

Text

#fafafa

Muted

#a1a1a1

Border

#111112

Accent

#ff7a00

light theme

Background

#e5e4df

Surface

#ffffff

Text

#111111

Muted

#737373

Border

#e5e4de

Accent

#ff7a00

Type · Inter

h136px Aa700
h230px Aa800
h324px Aa700
h420px Aa800
h518px Aa600
h616px Aa600

Radius

10px
14px
18px
pill

Spacing · 4px grid

Motion style · 1 signature motion · off under reduced motion

  • Pulse

    2s · cubic(.4,0,.6,1) · loops

Built with · best guess

  • FrameworkNext.js
  • FrameworkReact
  • StylingTailwind CSS

Details · 7

  • Scroll snapping

    Scrolling settles on whole items or sections (scroll-snap).

  • OpenType features

    The type uses OpenType features: tabular figures. Turn on the same ones (font-feature-settings / font-variant-numeric) where the font supports them.

  • Shaped edges and fades

    3 clip-path shapes cut or fade edges instead of hard rectangles.

  • Grain texture

    A fine noise texture sits over surfaces (an SVG turbulence filter or noise image), so flat colour feels printed.

  • Selection colour

    Selected text is rgb(255, 255, 255) on rgb(255, 122, 0) (::selection).

  • Focus ring

    Keyboard focus shows as box-shadow var(--tw-inset-shadow), var(--tw-inset-ring-shadow), var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow) (:focus-visible).

  • Styled scrollbars

    Scrollbars are restyled to match the interface.

Principles

  • One accent, used sparingly

    Reserve the orange accent (#ff7a00) for primary actions, links and active states.

  • Soft, neutral depth

    Lift raised elements with the measured shadow (rgba(0, 0, 0, 0.05) 0px 1px 2px 0px).

  • Big type, quiet body

    Pair 36px headings with 12px body text in Inter.

  • A steady rhythm

    Space everything on the 4px grid: 2, 4, 8, 12, 16, 20, 32px.

  • Rounded and approachable

    Use pill shapes for buttons and chips, and 14px corners for containers.

Never

  • Never tint shadows with colour.

    Every measured shadow is neutral; a coloured glow would read as a different product.

  • Never introduce a second accent colour.

    Only one saturated colour (#ff7a00) carries weight in the measured palette.

  • Never use positive letter-spacing on headings.

    Large type is tightened, down to -0.025em on the biggest sizes.

  • Never square off buttons.

    Measured buttons are fully rounded; square ones would break the shape language.

  • Never set button labels in all capitals.

    No measured button uses uppercase text.

  • Never mix in a second display typeface.

    Headings and body share Inter; a second family would split the voice.

Reference Frames

The site with its content removed: images are flat blocks, text is soft bars. Layout, rhythm and colour stay. Scroll inside each screen.

1440px wideFull page
Desktop layout of goatrank.lol, content removed
Phone layout of goatrank.lol, content removed
Phone · 390pxFull page

Every File in the Kit

---
name: livery-goatrank-lol
description: Apply the goatrank.lol design kit (Livery v3) to this project. Use only when the user asks to apply this kit or this site's design.
---

# goatrank.lol design kit · v3 · flow 1

**Never edit a file before step 5. Ask, don't assume.**

A dark interface on a near-black neutral background where an orange accent marks the next step. Type is Inter set tight at large sizes, corners are fully rounded on controls, and depth comes from soft neutral shadows.

Kit files (read each one only when its step needs it): `rules.md`, `tokens.json`, `fonts.json`, `icons.json`, `components.md`, `layout.md`, `motion.md`, `details.md`, `stack.md`, `voice.md`, `licences.md`, `frames/`.

Levels offered:
1. Tokens: Colour, type, spacing, radii, borders and depth.
2. Structure: Component recipes, containers, grids and section rhythm.
3. Feel: Motion and interactions, craft details, the stack behind them, and the tone of the copy.

## 0. Prepare
- Require git. If the working tree has uncommitted changes, ask the user to commit or stash first.
- Create and switch to the branch `livery/goatrank-lol-v3`.
- If commits from an earlier run of this kit exist (`livery(goatrank.lol v3): …`), offer to resume after the last finished area.

## 1. Audit
Find theme files, design tokens, CSS variables, Tailwind config, fonts, the icon library and how colours are used.
Note the styling setup (Tailwind v4 or v3, CSS modules, shadcn/ui, CSS-in-JS, plain CSS).
Report colours that are scattered (hard-coded in many files) rather than centralised; offer to centralise them first.
`stack.md` says what the source site appears to be built with. Never switch this project's framework or add libraries just to match it: recreate each effect with what the project already uses, and suggest a library only when the user asks (for 3D, follow its notes).

## 2. Scan project rules
Read CLAUDE.md (root, nested, ~/.claude), AGENTS.md, .cursor/rules, .github/copilot-instructions.md, design docs, lint rules, and contrast or visual tests.
Sort each finding as hard (must keep), soft (preference) or unrelated.

## 3. Report the gap
For each area (tokens, components, layout, motion, details, voice), rate the gap small / medium / large in one or two lines, comparing the project with `rules.md` and `tokens.json`.

## 4. Ask
Ask which areas to apply. Warn clearly where the gap is large.
Ask what must not change (logo colours, required brand colours, legal copy).
For voice: show three of the user's own sentences rewritten with `voice.md`, then ask.

## 5. Resolve conflicts
For the chosen areas, quote each conflicting project rule with file:line. For each one offer: keep the rule / override once / override and update the rule.
For hard rules, ask a second time and repeat the rule's stated reason.

## 6. Licences
Read `licences.md`. Install fonts and icons only from their official sources (Google Fonts, Fontsource, npm), never from the source site.
For each item marked "needs a licence": use it only if the user confirms they hold a licence; otherwise use the listed free alternative.
Items marked "style only" (logos, photos, illustrations, custom icons) are recreated as style only: shape, weight and colour treatment, never copied files.
Styling the user's own login or checkout pages with these tokens is fine. Never recreate the source site's login, checkout or branding.

## 7. Apply
One area per commit, in this order: tokens → components → layout → motion → details → voice (only the areas this kit's levels include).
Commit message: `livery(goatrank.lol v3): <area>`. Edits to project rule files go in the same commit.
Read the data file for an area only when you reach it. Follow `rules.md` throughout, especially its "Never" list.

## 8. Verify
Check text contrast in both themes (4.5:1 for body text, 3:1 for large text and UI). If the accent fails on the user's backgrounds, adjust its lightness rather than shipping unreadable text.
If Playwright is available, screenshot the user's pages and compare their layout and rhythm with `frames/`; fix the differences.

## 9. Keep it
Offer to add the core of `rules.md` to the project's CLAUDE.md (or AGENTS.md) so future sessions keep the design.

## 10. Summary
List what changed per area with its commit hash. To undo one area: `git revert <hash>`.

Using goatrank.lol yourself?Make your own private version with the pages behind your login, using the Livery browser extension.
Show the badgeOwn goatrank.lol, or built with this kit? Link to it from your site or README.›
HTML
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Markdown
[![goatrank.lol design kit on Livery](https://www.livery.site/k/goatrank-lol/badge.svg)](https://www.livery.site/k/goatrank-lol)

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