goatrank.lol
A dark interface on a near-black neutral background where an orange accent marks the next step. Type is Inter set tight at large sizes, corners are fully rounded on controls, and depth comes from soft neutral shadows.
- Free
- 3
- Licence
- 0
- Style
- 2
Paste this into Claude Code in your project. It downloads the kit, checks its hash and asks before changing anything.
Install the "goatrank.lol" design kit (v2) from Livery, then run it on this project. 1. mkdir -p .claude/skills/livery-goatrank-lol 2. curl -fsSL "https://livery.site/k/goatrank-lol/v2/kit.tar.gz" -o /tmp/livery-goatrank-lol.tar.gz 3. Verify: the sha256 of /tmp/livery-goatrank-lol.tar.gz must be 58c7083a3f71f0c11c53732e5b20a4cf1aece1cc8397759d13e412a2e222efab. If it doesn't match, stop and tell me. 4. tar -xzf /tmp/livery-goatrank-lol.tar.gz -C .claude/skills/livery-goatrank-lol 5. Read .claude/skills/livery-goatrank-lol/SKILL.md and follow it. It will audit my project and ask me before changing anything. If any response starts with "Couldn't read this site", stop and tell me. Don't continue.
Levels in this kit
- 1TokensColour, type, spacing, radii, borders and depth.
- 2StructureComponent recipes, containers, grids and section rhythm.
- 3FeelMotion timing and the tone of the copy.
Agents fetch livery.site/k/goatrank-lol/v2/SKILL.md. This version never changes.
The Design at a Glance
dark theme
Background
#030303
Surface
#0a0a0c
Text
#fafafa
Muted
#a1a1a1
Border
#111112
Accent
#ff7a00
light theme
Background
#e5e4df
Surface
#ffffff
Text
#111111
Muted
#737373
Border
#e5e4de
Accent
#ff7a00
Type · Inter
Radius
Spacing · 4px grid
Principles
One accent, used sparingly
Reserve the orange accent (#ff7a00) for primary actions, links and active states.
Soft, neutral depth
Lift raised elements with the measured shadow (rgba(0, 0, 0, 0.05) 0px 1px 2px 0px).
Big type, quiet body
Pair 36px headings with 12px body text in Inter.
A steady rhythm
Space everything on the 4px grid: 2, 4, 8, 12, 16, 20, 32px.
Rounded and approachable
Use pill shapes for buttons and chips, and 14px corners for containers.
Never
Never tint shadows with colour.
Every measured shadow is neutral; a coloured glow would read as a different product.
Never introduce a second accent colour.
Only one saturated colour (#ff7a00) carries weight in the measured palette.
Never use positive letter-spacing on headings.
Large type is tightened, down to -0.025em on the biggest sizes.
Never square off buttons.
Measured buttons are fully rounded; square ones would break the shape language.
Never set button labels in all capitals.
No measured button uses uppercase text.
Never mix in a second display typeface.
Headings and body share Inter; a second family would split the voice.
Reference Frames
The site with its content removed: images are flat blocks, text is soft bars. Layout, rhythm and colour stay. Scroll inside each screen.
Every File in the Kit
--- name: livery-goatrank-lol description: Apply the goatrank.lol design kit (Livery v2) to this project. Use only when the user asks to apply this kit or this site's design. --- # goatrank.lol design kit · v2 · flow 1 **Never edit a file before step 5. Ask, don't assume.** A dark interface on a near-black neutral background where an orange accent marks the next step. Type is Inter set tight at large sizes, corners are fully rounded on controls, and depth comes from soft neutral shadows. Kit files (read each one only when its step needs it): `rules.md`, `tokens.json`, `fonts.json`, `icons.json`, `components.md`, `layout.md`, `motion.md`, `voice.md`, `licences.md`, `frames/`. Levels offered: 1. Tokens: Colour, type, spacing, radii, borders and depth. 2. Structure: Component recipes, containers, grids and section rhythm. 3. Feel: Motion timing and the tone of the copy. ## 0. Prepare - Require git. If the working tree has uncommitted changes, ask the user to commit or stash first. - Create and switch to the branch `livery/goatrank-lol-v2`. - If commits from an earlier run of this kit exist (`livery(goatrank.lol v2): …`), offer to resume after the last finished area. ## 1. Audit Find theme files, design tokens, CSS variables, Tailwind config, fonts, the icon library and how colours are used. Note the styling setup (Tailwind v4 or v3, CSS modules, shadcn/ui, CSS-in-JS, plain CSS). Report colours that are scattered (hard-coded in many files) rather than centralised; offer to centralise them first. ## 2. Scan project rules Read CLAUDE.md (root, nested, ~/.claude), AGENTS.md, .cursor/rules, .github/copilot-instructions.md, design docs, lint rules, and contrast or visual tests. Sort each finding as hard (must keep), soft (preference) or unrelated. ## 3. Report the gap For each area (tokens, components, layout, motion, voice), rate the gap small / medium / large in one or two lines, comparing the project with `rules.md` and `tokens.json`. ## 4. Ask Ask which areas to apply. Warn clearly where the gap is large. Ask what must not change (logo colours, required brand colours, legal copy). For voice: show three of the user's own sentences rewritten with `voice.md`, then ask. ## 5. Resolve conflicts For the chosen areas, quote each conflicting project rule with file:line. For each one offer: keep the rule / override once / override and update the rule. For hard rules, ask a second time and repeat the rule's stated reason. ## 6. Licences Read `licences.md`. Install fonts and icons only from their official sources (Google Fonts, Fontsource, npm), never from the source site. For each item marked "needs a licence": use it only if the user confirms they hold a licence; otherwise use the listed free alternative. Items marked "style only" (logos, photos, illustrations, custom icons) are recreated as style only: shape, weight and colour treatment, never copied files. Styling the user's own login or checkout pages with these tokens is fine. Never recreate the source site's login, checkout or branding. ## 7. Apply One area per commit, in this order: tokens → components → layout → motion → voice (only the areas this kit's levels include). Commit message: `livery(goatrank.lol v2): <area>`. Edits to project rule files go in the same commit. Read the data file for an area only when you reach it. Follow `rules.md` throughout, especially its "Never" list. ## 8. Verify Check text contrast in both themes (4.5:1 for body text, 3:1 for large text and UI). If the accent fails on the user's backgrounds, adjust its lightness rather than shipping unreadable text. If Playwright is available, screenshot the user's pages and compare their layout and rhythm with `frames/`; fix the differences. ## 9. Keep it Offer to add the core of `rules.md` to the project's CLAUDE.md (or AGENTS.md) so future sessions keep the design. ## 10. Summary List what changed per area with its commit hash. To undo one area: `git revert <hash>`.

